Calculating bandwidth in ns3, involves measuring the amount of data transmitted through a network link in a given period of time. Usually, bandwidth is expressed in bits per second (bps). Below are the steps to calculate bandwidth in ns3.
Steps for calculating bandwidth
- Set up the simulation :
- To simulate the network, create a network topology with nodes, protocols and links configured.
- Install applications :
- To generate and receive traffic, set up application.
- Trace the packets :
- To record the amount of data transferred, use ns3 tracing capabilities.
- Calculate bandwidth :
- To calculate the bandwidth over the desired period, use the traced data.
Below is an example to demonstrate the process:
- set up the simulation
Create a simple network topology. Point-to-point link between two nodes.
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/point-to-point-module.h”
#include “ns3/applications-module.h”
using namespace ns3;
NS_LOG_COMPONENT_DEFINE (“NetworkBandwidthExample”);
int main (int argc, char *argv[])
{
// Create two nodes
NodeContainer nodes;
nodes.Create (2);
// Set up the point-to-point link
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute (“DataRate”, StringValue (“5Mbps”));
pointToPoint.SetChannelAttribute (“Delay”, StringValue (“2ms”));
// Install the link devices on the nodes
NetDeviceContainer devices;
devices = pointToPoint.Install (nodes);
// Install the internet stack
InternetStackHelper stack;
stack.Install (nodes);
// Assign IP addresses
Ipv4AddressHelper address;
address.SetBase (“10.1.1.0”, “255.255.255.0”);
Ipv4InterfaceContainer interfaces = address.Assign (devices);
// Set up the UDP echo server and client
uint16_t port = 9; // well-known echo port number
UdpEchoServerHelper echoServer (port);
ApplicationContainer serverApps = echoServer.Install (nodes.Get (1));
serverApps.Start (Seconds (1.0));
serverApps.Stop (Seconds (10.0));
UdpEchoClientHelper echoClient (interfaces.GetAddress (1), port);
echoClient.SetAttribute (“MaxPackets”, UintegerValue (1000));
echoClient.SetAttribute (“Interval”, TimeValue (Seconds (0.01))); // 100 packets per second
echoClient.SetAttribute (“PacketSize”, UintegerValue (1024));
ApplicationContainer clientApps = echoClient.Install (nodes.Get (0));
clientApps.Start (Seconds (2.0));
clientApps.Stop (Seconds (10.0));
// Enable tracing
AsciiTraceHelper ascii;
pointToPoint.EnableAsciiAll (ascii.CreateFileStream (“network-bandwidth.tr”));
// Run the simulation
Simulator::Run ();
Simulator::Destroy ();
return 0;
}
- Install applications
In the above example, on one node a UDP echo server is installed. and on another node, a UDP echo client is installed. The client sends 1000 packets, each 1024 bytes in size, at an interval of 0.01 seconds.
- Trace the packets
There are several ways to trace packets in ns3. We can use either ASCII or PCAP tracing. But in our example, we enabled ASCII tracing.
- Calculate bandwidth
Parse the trace file to extract the total number of bytes transferred and the time period over which the transfer occurred after the simulation. Here is a basic way to process the trace file :
Example Python Script to Calculate Bandwidth
The following is an example script to calculate bandwidth in python.
total_bytes = 0
start_time = None
end_time = None
with open(“network-bandwidth.tr”, “r”) as trace_file:
for line in trace_file:
if “UdpEchoClient” in line and “Sent” in line:
time = float(line.split()[1]) # Assuming the time is the second field
size = int(line.split()[5]) # Assuming the packet size is the sixth field
total_bytes += size
if start_time is None:
start_time = time
end_time = time
duration = end_time – start_time
bandwidth_bps = (total_bytes * 8) / duration # Convert bytes to bits and divide by time
bandwidth_mbps = bandwidth_bps / 1e6 # Convert bps to Mbps
print(f”Total Bytes: {total_bytes}”)
print(f”Duration: {duration} seconds”)
print(f”Bandwidth: {bandwidth_mbps} Mbps”)
Explanation
- Simulation setup :
Two nodes are created. Those nodes are connected using a point-to-point link.
- Application setup :
On one node, a UDP echo server is installed. and On another node, a UDP echo client is installed. Configure the client to send a specified number of packets at a specified interval.
- Packet tracing :
To record packet events, enable ASCII.
- Calculating bandwidth :
to extract the total number of bytes transferred and the time period over which the transfer occurred, parse the trace files. Calculate bandwidth by using this data.
So, we had learned on calculating bandwidth in ns3 by measuring the amount of data transferred over a network link in a given period of time.
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