To implement the cyber law in ns3 consists to simulate the environment where the cyber laws or policies can be required in a network. This usually contains monitoring network traffic, classifying the violations of policies and taking the applicable actions. While ns-3 doesn’t have built-in support for cyber law enforcement that can make the custom applications that simulate the execution of such policies.
Here are the procedures how to setup a network in ns-3 that implements a simple cyber law like blocking uncertain types of traffic.
Step-by-Step Implementation
- Install ns3
To make sure ns-3 is installed on your system. You can download and install it from the official website.
- Define the Network Topology
Describe the network topology that contains:
- Normal nodes (legitimate users)
- Server nodes
- Policy enforcement nodes (nodes used to enforce cyber laws)
- Create Network Nodes
Create network nodes using NodeContainer.
NodeContainer normalNodes, serverNodes, policyNodes;
normalNodes.Create(3);
serverNodes.Create(1);
policyNodes.Create(1);
- Set Up Network Devices
By using the applicable network interfaces download the network devices on nodes like WiFi for wireless communication.
WifiHelper wifi;
wifi.SetStandard(WIFI_PHY_STANDARD_80211n_5GHZ);
WifiMacHelper mac;
mac.SetType(“ns3::AdhocWifiMac”);
YansWifiPhyHelper phy = YansWifiPhyHelper::Default();
YansWifiChannelHelper channel = YansWifiChannelHelper::Default();
phy.SetChannel(channel.Create());
NetDeviceContainer normalDevices = wifi.Install(phy, mac, normalNodes);
NetDeviceContainer serverDevices = wifi.Install(phy, mac, serverNodes);
NetDeviceContainer policyDevices = wifi.Install(phy, mac, policyNodes);
- Configure Mobility Model
Configure the nodes for mobility model.
MobilityHelper mobility;
mobility.SetMobilityModel(“ns3::ConstantPositionMobilityModel”);
mobility.Install(normalNodes);
mobility.Install(serverNodes);
mobility.Install(policyNodes);
- Set Up Packet Capture
Configure packet capture on the policy enforcement nodes. Use PcapHelper to capture packets.
PcapHelper pcapHelper;
Ptr<PcapFileWrapper> file = pcapHelper.CreateFile(“policy_capture.pcap”, std::ios::out, PcapHelper::DLT_PPP);
for (uint32_t i = 0; i < policyDevices.GetN(); ++i) {
phy.EnablePcap(“policy_capture”, policyDevices.Get(i), true, true);
}
- Implement Policy Enforcement Application
Create an application that enforces cyber laws. Below is a simple example of an application that blocks packets based on a policy (e.g., blocks UDP traffic).
Policy Enforcement Application (Example)
class PolicyEnforcementApplication : public Application {
public:
void StartApplication() override {
recvSocket = Socket::CreateSocket(GetNode(), UdpSocketFactory::GetTypeId());
recvSocket->Bind(InetSocketAddress(Ipv4Address::GetAny(), listenPort));
recvSocket->SetRecvCallback(MakeCallback(&PolicyEnforcementApplication::HandleRead, this));
}
void SetListenPort(uint16_t port) {
listenPort = port;
}
void HandleRead(Ptr<Socket> socket) {
Ptr<Packet> packet;
Address from;
while ((packet = socket->RecvFrom(from))) {
Ipv4Address senderAddr = InetSocketAddress::ConvertFrom(from).GetIpv4();
std::cout << “Packet received from ” << senderAddr << std::endl;
// Simulate policy enforcement: block UDP packets
if (InetSocketAddress::ConvertFrom(from).GetPort() == 9) {
std::cout << “Blocking packet from ” << senderAddr << ” due to policy violation.” << std::endl;
} else {
// Forward packet if it does not violate the policy
std::cout << “Forwarding packet from ” << senderAddr << std::endl;
ForwardPacket(packet, from);
}
}
}
void ForwardPacket(Ptr<Packet> packet, Address from) {
// Simulate forwarding the packet to the intended destination
// This can be implemented as per the specific forwarding logic
}
private:
Ptr<Socket> recvSocket;
uint16_t listenPort;
};
- Set Up Applications
Install the applications on the nodes.
ApplicationContainer normalApps, serverApps, policyApps;
// Normal node applications (e.g., sending normal traffic)
for (uint32_t i = 0; i < normalNodes.GetN(); ++i) {
OnOffHelper onoff(“ns3::UdpSocketFactory”, InetSocketAddress(serverNodes.Get(0)->GetObject<Ipv4>()->GetAddress(1, 0).GetLocal(), 9));
onoff.SetConstantRate(DataRate(“500kb/s”));
ApplicationContainer app = onoff.Install(normalNodes.Get(i));
app.Start(Seconds(1.0));
app.Stop(Seconds(20.0));
normalApps.Add(app);
}
// Server node application (e.g., packet sink)
PacketSinkHelper sink(“ns3::UdpSocketFactory”, InetSocketAddress(Ipv4Address::GetAny(), 9));
serverApps.Add(sink.Install(serverNodes.Get(0)));
// Policy enforcement node application
Ptr<PolicyEnforcementApplication>policyApp=CreateObject<PolicyEnforcementApplication>);
policyApp->SetListenPort(9);
policyNodes.Get(0)->AddApplication(policyApp);
policyApp->SetStartTime(Seconds(1.0));
policyApp->SetStopTime(Seconds(20.0));
policyApps.Add(policyApp);
serverApps.Start(Seconds(1.0));
serverApps.Stop(Seconds(20.0));
- Set Up Routing Protocols
Configure routing protocols for the network.
AodvHelper aodv;
InternetStackHelper internet;
internet.SetRoutingHelper(aodv);
internet.Install(normalNodes);
internet.Install(serverNodes);
internet.Install(policyNodes);
- Assign IP Addresses
Allocate IP addresses to the network devices.
Ipv4AddressHelper address;
address.SetBase(“10.1.1.0”, “255.255.255.0”);
Ipv4InterfaceContainer normalInterfaces = address.Assign(normalDevices);
Ipv4InterfaceContainer serverInterfaces = address.Assign(serverDevices);
Ipv4InterfaceContainer policyInterfaces = address.Assign(policyDevices);
- Run the Simulation
Configure the simulation runtime and execute it.
Simulator::Stop(Seconds(20.0));
Simulator::Run();
Simulator::Destroy();
Example of a Simple Cyber Law Enforcement Script
The given are the sample to complete the script for cyber law enforcement that are;
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/wifi-module.h”
#include “ns3/mobility-module.h”
#include “ns3/applications-module.h”
#include “ns3/aodv-module.h”
using namespace ns3;
class PolicyEnforcementApplication : public Application {
public:
void StartApplication() override {
recvSocket = Socket::CreateSocket(GetNode(), UdpSocketFactory::GetTypeId());
recvSocket->Bind(InetSocketAddress(Ipv4Address::GetAny(), listenPort));
recvSocket->SetRecvCallback(MakeCallback(&PolicyEnforcementApplication::HandleRead, this));
}
void SetListenPort(uint16_t port) {
listenPort = port;
}
void HandleRead(Ptr<Socket> socket) {
Ptr<Packet> packet;
Address from;
while ((packet = socket->RecvFrom(from))) {
Ipv4Address senderAddr = InetSocketAddress::ConvertFrom(from).GetIpv4();
std::cout << “Packet received from ” << senderAddr << std::endl;
// Simulate policy enforcement: block UDP packets
if (InetSocketAddress::ConvertFrom(from).GetPort() == 9) {
std::cout << “Blocking packet from ” << senderAddr << ” due to policy violation.” << std::endl;
} else {
// Forward packet if it does not violate the policy
std::cout << “Forwarding packet from ” << senderAddr << std::endl;
ForwardPacket(packet, from);
}
}
}
void ForwardPacket(Ptr<Packet> packet, Address from) {
// Simulate forwarding the packet to the intended destination
// This can be implemented as per the specific forwarding logic
}
private:
Ptr<Socket> recvSocket;
uint16_t listenPort;
};
int main(int argc, char *argv[]) {
NodeContainer normalNodes, serverNodes, policyNodes;
normalNodes.Create(3);
serverNodes.Create(1);
policyNodes.Create(1);
// WiFi setup
WifiHelper wifi;
wifi.SetStandard(WIFI_PHY_STANDARD_80211n_5GHZ);
WifiMacHelper mac;
mac.SetType(“ns3::AdhocWifiMac”);
YansWifiPhyHelper phy = YansWifiPhyHelper::Default();
YansWifiChannelHelper channel = YansWifiChannelHelper::Default();
phy.SetChannel(channel.Create());
NetDeviceContainer normalDevices = wifi.Install(phy, mac, normalNodes);
NetDeviceContainer serverDevices = wifi.Install(phy, mac, serverNodes);
NetDeviceContainer policyDevices = wifi.Install(phy, mac, policyNodes);
// Mobility setup
MobilityHelper mobility;
mobility.SetMobilityModel(“ns3::ConstantPositionMobilityModel”);
mobility.Install(normalNodes);
mobility.Install(serverNodes);
mobility.Install(policyNodes);
// Internet stack and routing
AodvHelper aodv;
InternetStackHelper internet;
internet.SetRoutingHelper(aodv);
internet.Install(normalNodes);
internet.Install(serverNodes);
internet.Install(policyNodes);
Ipv4AddressHelper address;
address.SetBase(“10.1.1.0”, “255.255.255.0”);
Ipv4InterfaceContainer normalInterfaces = address.Assign(normalDevices);
Ipv4InterfaceContainer serverInterfaces = address.Assign(serverDevices);
Ipv4InterfaceContainer policyInterfaces = address.Assign(policyDevices);
// Set up packet capture
PcapHelper pcapHelper;
Ptr<PcapFileWrapper> file = pcapHelper.CreateFile(“policy_capture.pcap”, std::ios::out, PcapHelper::DLT_PPP);
for (uint32_t i = 0; i < policyDevices.GetN(); ++i) {
phy.EnablePcap(“policy_capture”, policyDevices.Get(i), true, true);
}
// Install applications
ApplicationContainer normalApps, serverApps, policyApps;
// Normal node applications (e.g., sending normal traffic)
for (uint32_t i = 0; i < normalNodes.GetN(); ++i) {
OnOffHelper onoff(“ns3::UdpSocketFactory”, InetSocketAddress(serverNodes.Get(0)->GetObject<Ipv4>()->GetAddress(1, 0).GetLocal(), 9));
onoff.SetConstantRate(DataRate(“500kb/s”));
ApplicationContainer app = onoff.Install(normalNodes.Get(i));
app.Start(Seconds(1.0));
app.Stop(Seconds(20.0));
normalApps.Add(app);
}
// Server node application (e.g., packet sink)
PacketSinkHelper sink(“ns3::UdpSocketFactory”, InetSocketAddress(Ipv4Address::GetAny(), 9));
serverApps.Add(sink.Install(serverNodes.Get(0)));
// Policy enforcement node application
Ptr<PolicyEnforcementApplication>policyApp=CreateObject<PolicyEnforcementApplication>();
policyApp->SetListenPort(9);
policyNodes.Get(0)->AddApplication(policyApp);
policyApp->SetStartTime(Seconds(1.0));
policyApp->SetStopTime(Seconds(20.0));
policyApps.Add(policyApp);
serverApps.Start(Seconds(1.0));
serverApps.Stop(Seconds(20.0));
Simulator::Stop(Seconds(20.0));
Simulator::Run();
Simulator::Destroy();
return 0;
}
Overall, we had analyzed the performance for cyber law in ns3 environment and further we offer and support all kinds of cyber law that adapts in different environments. Finding hard to Implement Cyber Law in ns3 get our experts touch in your work.