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How To Implement Address Protocol in Ns3

Here we share with you how to implement a custom address protocol in ns3, address assignment and resolution functionalities should be handled properly, for that we have to create a new module. Contact us to work on your module if you want more help.

Below given steps will guide you to implement a basic address protocol in ns3.

Step-by-Step Guide to Implementing an Address Protocol in ns-3

  1. Set Up Your Environment

Ensure that ns3 is installed on the system.

  1. Create a New ns-3 Module

Create a new module for the address protocol in the src directory on the ns3 installation. This involves creating the necessary directory structure and files.

cd ns3.xx

cd src

mkdir -p address-protocol/model

mkdir -p address-protocol/helper

mkdir -p address-protocol/test

3. Create the Address Protocol Header File

Create the address protocol header file address-protocol.h in the model directory.

#ifndef ADDRESS_PROTOCOL_H

#define ADDRESS_PROTOCOL_H

#include “ns3/ipv4-address.h”

#include “ns3/net-device.h”

#include “ns3/node.h”

#include “ns3/object.h”

#include “ns3/simple-ref-count.h”

#include “ns3/packet.h”

#include “ns3/socket.h”

#include <map>

namespace ns3 {

class AddressProtocol : public Object

{

public:

static TypeId GetTypeId (void);

AddressProtocol ();

virtual ~AddressProtocol ();

void AssignAddress (Ptr<Node> node, Ipv4Address address);

Ipv4Address ResolveAddress (Ptr<Node> node);

private:

std::map<Ptr<Node>, Ipv4Address> m_addressMap;

};

} // namespace ns3

#endif /* ADDRESS_PROTOCOL_H */

4. Create the Address Protocol Source File

Create the address protocol source file address-protocol.cc in the model directory.

#include “address-protocol.h”

#include “ns3/log.h”

namespace ns3 {

NS_LOG_COMPONENT_DEFINE (“AddressProtocol”);

NS_OBJECT_ENSURE_REGISTERED (AddressProtocol);

TypeId

AddressProtocol::GetTypeId (void)

{

static TypeId tid = TypeId (“ns3::AddressProtocol”)

.SetParent<Object> ()

.SetGroupName(“Internet”)

.AddConstructor<AddressProtocol> ();

return tid;

}

AddressProtocol::AddressProtocol ()

{

}

AddressProtocol::~AddressProtocol ()

{

}

void

AddressProtocol::AssignAddress (Ptr<Node> node, Ipv4Address address)

{

m_addressMap[node] = address;

NS_LOG_INFO (“Assigned address ” << address << ” to node ” << node->GetId ());

}

Ipv4Address

AddressProtocol::ResolveAddress (Ptr<Node> node)

{

if (m_addressMap.find(node) != m_addressMap.end())

{

return m_addressMap[node];

}

return Ipv4Address::GetZero ();

}

} // namespace ns3

5. Define Address Protocol Helper

Create the address protocol helper header file address-protocol-helper.h in the helper directory.

#ifndef ADDRESS_PROTOCOL_HELPER_H

#define ADDRESS_PROTOCOL_HELPER_H

#include “ns3/node-container.h”

#include “ns3/address-protocol.h”

namespace ns3 {

class AddressProtocolHelper

{

public:

AddressProtocolHelper ();

virtual ~AddressProtocolHelper ();

void Install (NodeContainer nodes);

private:

Ptr<AddressProtocol> m_protocol;

};

} // namespace ns3

#endif /* ADDRESS_PROTOCOL_HELPER_H */

Create the address protocol helper source file address-protocol-helper.cc in the helper directory.

#include “address-protocol-helper.h”

#include “ns3/node.h”

#include “ns3/log.h”

namespace ns3 {

NS_LOG_COMPONENT_DEFINE (“AddressProtocolHelper”);

AddressProtocolHelper::AddressProtocolHelper ()

{

m_protocol = CreateObject<AddressProtocol> ();

}

AddressProtocolHelper::~AddressProtocolHelper ()

{

}

 

void

AddressProtocolHelper::Install (NodeContainer nodes)

{

for (NodeContainer::Iterator i = nodes.Begin (); i != nodes.End (); ++i)

{

Ptr<Node> node = *i;

node->AggregateObject (m_protocol);

}

}

} // namespace ns3

6. Update CMakeLists.txt

Add the new address protocol module to the ns3 build system. Edit src/CMakeLists.txt and add the following line:

add_subdirectory (address-protocol)

Create src/address-protocol/CMakeLists.txt with the following content:

ns3_add_library (address-protocol

model/address-protocol.cc

helper/address-protocol-helper.cc

)

target_link_libraries (address-protocol)

7. Set Up the Network Topology

Create a simulation script in the scratch directory to use the address protocol.

#include “ns3/core-module.h”

#include “ns3/network-module.h”

#include “ns3/internet-module.h”

#include “ns3/wifi-module.h”

#include “ns3/mobility-module.h”

#include “ns3/applications-module.h”

#include “ns3/address-protocol-helper.h”

using namespace ns3;

int main (int argc, char *argv[])

{

CommandLine cmd;

cmd.Parse (argc, argv);

NodeContainer nodes;

nodes.Create (2);

// Set up WiFi

WifiHelper wifi;

wifi.SetStandard (WIFI_PHY_STANDARD_80211b);

YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();

YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();

wifiPhy.SetChannel (wifiChannel.Create ());

WifiMacHelper wifiMac;

wifiMac.SetType (“ns3::AdhocWifiMac”);

 

NetDeviceContainer devices = wifi.Install (wifiPhy, wifiMac, nodes);

// Set up mobility model

MobilityHelper mobility;

mobility.SetPositionAllocator (“ns3::GridPositionAllocator”,

“MinX”, DoubleValue (0.0),

“MinY”, DoubleValue (0.0),

“DeltaX”, DoubleValue (5.0),

“DeltaY”, DoubleValue (10.0),

“GridWidth”, UintegerValue (2),

“LayoutType”, StringValue (“RowFirst”));

mobility.SetMobilityModel (“ns3::ConstantPositionMobilityModel”);

mobility.Install (nodes);

// Install the internet stack on nodes

InternetStackHelper stack;

stack.Install (nodes);

// Install address protocol

AddressProtocolHelper addressProtocol;

addressProtocol.Install (nodes);

// Assign addresses to nodes

Ptr<Node> node1 = nodes.Get (0);

Ptr<Node> node2 = nodes.Get (1);

Ptr<AddressProtocol> protocol1 = node1->GetObject<AddressProtocol> ();

Ptr<AddressProtocol> protocol2 = node2->GetObject<AddressProtocol> ();

 

protocol1->AssignAddress (node1, Ipv4Address (“10.1.1.1”));

protocol2->AssignAddress (node2, Ipv4Address (“10.1.1.2”));

// Verify address assignment

NS_LOG_UNCOND (“Node 0 address: ” << protocol1->ResolveAddress (node1));

NS_LOG_UNCOND (“Node 1 address: ” << protocol2->ResolveAddress (node2));

Simulator::Run ();

Simulator::Destroy ();

return 0;

}

8. Build and Run the Simulation

After writing the script, we need to build and run it.

./waf build

./waf –run scratch/address-simulation

9. Analyze the Results

After running the simulation, we can analyze the results using the logs.

Complete Example Script for Address Protocol

Here’s a complete example script for reference:

#include “ns3/core-module.h”

#include “ns3/network-module.h”

#include “ns3/internet-module.h”

#include “ns3/wifi-module.h”

#include “ns3/mobility-module.h”

#include “ns3/applications-module.h”

#include “ns3/address-protocol-helper.h”

using namespace ns3;

int main (int argc, char *argv[])

{

CommandLine cmd;

cmd.Parse (argc, argv);

NodeContainer nodes;

nodes.Create (2);

// Set up WiFi

WifiHelper wifi;

wifi.SetStandard (WIFI_PHY_STANDARD_80211b);

YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();

YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();

wifiPhy.SetChannel (wifiChannel.Create ());

WifiMacHelper wifiMac;

wifiMac.SetType (“ns3::AdhocWifiMac”);

NetDeviceContainer devices = wifi.Install (wifiPhy, wifiMac, nodes);

// Set up mobility model

MobilityHelper mobility;

mobility.SetPositionAllocator (“ns3::GridPositionAllocator”,

“MinX”, DoubleValue (0.0),

“MinY”, DoubleValue (0.0),

“DeltaX”, DoubleValue (5.0),

“DeltaY”, DoubleValue (10.0),

“GridWidth”, UintegerValue (2),

“LayoutType”, StringValue (“RowFirst”));

mobility.SetMobilityModel (“ns3::ConstantPositionMobilityModel”);

mobility.Install (nodes);

// Install the internet stack on nodes

InternetStackHelper stack;

stack.Install (nodes);

// Install address protocol

AddressProtocolHelper addressProtocol;

addressProtocol.Install (nodes);

// Assign addresses to nodes

Ptr<Node> node1 = nodes.Get (0);

Ptr<Node> node2 = nodes.Get (1);

Ptr<AddressProtocol> protocol1 = node1->GetObject<AddressProtocol> ();

Ptr<AddressProtocol> protocol2 = node2->GetObject<AddressProtocol> ();

protocol1->AssignAddress (node1, Ipv4Address (“10.1.1.1”));

protocol2->AssignAddress (node2, Ipv4Address (“10.1.1.2”));

// Verify address assignment

NS_LOG_UNCOND (“Node 0 address: ” << protocol1->ResolveAddress (node1));

NS_LOG_UNCOND (“Node 1 address: ” << protocol2->ResolveAddress (node2));

 

Simulator::Run ();

Simulator::Destroy ();

return 0;

}

From this, implementation process we come to know that custom address protocol can be implemented by creating a new module to handle the address assignment and resolution functionalities in the ns3 simulation. Get in touch with ns3simulation.com for more help if you want implementation clarification.