To implement the Distributed computing in ns-3 consists to
- Set-up network topology
- Assign the computational task to nodes
- Simulate communication among nodes.
These are the basic steps involves in distributed computing in ns-3 environment, by following the above steps we carry on your work , reach out us for best support.
Now we are going to see the complete procedures to how the distributed computing performs and implement in ns-3.
Step-by-Step Guide to Implement Distributed Computing in ns-3
- Install ns-3:
- Ensure ns-3 is installed. You can follow the installation instructions provided in previous responses.
- Create a Simulation Script:
- Create a new script file, e.g., distributed-computing.cc.
- Include Necessary Headers:
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/point-to-point-module.h”
#include “ns3/applications-module.h”
#include <iostream>
#include <vector>
- Define the Main Function:
using namespace ns3;
int main (int argc, char *argv[])
{
LogComponentEnable (“UdpEchoClientApplication”, LOG_LEVEL_INFO);
LogComponentEnable (“UdpEchoServerApplication”, LOG_LEVEL_INFO);
- Set Up the Network Topology:
- Create nodes and configure network settings:
NodeContainer nodes;
nodes.Create (4);
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute (“DataRate”, StringValue (“5Mbps”));
pointToPoint.SetChannelAttribute (“Delay”, StringValue (“2ms”));
NetDeviceContainer devices;
devices = pointToPoint.Install (nodes);
InternetStackHelper stack;
stack.Install (nodes);
Ipv4AddressHelper address;
address.SetBase (“10.1.1.0”, “255.255.255.0”);
Ipv4InterfaceContainer interfaces = address.Assign (devices);
- Install Applications:
- Set up a UDP echo server on one node:
UdpEchoServerHelper echoServer (9);
ApplicationContainer serverApps = echoServer.Install (nodes.Get (0));
serverApps.Start (Seconds (1.0));
serverApps.Stop (Seconds (10.0));
Set up a UDP echo client on other nodes:
for (uint32_t i = 1; i < nodes.GetN(); ++i)
{
UdpEchoClientHelper echoClient (interfaces.GetAddress (0), 9);
echoClient.SetAttribute (“MaxPackets”, UintegerValue (1));
echoClient.SetAttribute (“Interval”, TimeValue (Seconds (1.0)));
echoClient.SetAttribute (“PacketSize”, UintegerValue (1024));
ApplicationContainer clientApps = echoClient.Install (nodes.Get (i));
clientApps.Start (Seconds (2.0));
clientApps.Stop (Seconds (10.0));
}
- Simulate Distributed Computing Task:
- Implement a simple distributed computing task where nodes send and receive data.
- We can create custom applications that simulate computation and communication.
At the present we provide the illustrative for simple distributed computing task by the use of custom applications:
class DistributedComputingApp : public Application
{
public:
DistributedComputingApp() {}
virtual ~DistributedComputingApp() {}
void Setup(Ptr<Socket> socket, Address address, uint32_t packetSize, uint32_t nPackets, Time interval)
{
m_socket = socket;
m_peer = address;
m_packetSize = packetSize;
m_nPackets = nPackets;
m_interval = interval;
m_sendEvent = EventId();
}
void StartApplication() override
{
m_socket->Bind();
m_socket->Connect(m_peer);
SendPacket();
}
void StopApplication() override
{
if (m_sendEvent.IsRunning())
{
Simulator::Cancel(m_sendEvent);
}
if (m_socket)
{
m_socket->Close();
}
}
private:
void SendPacket()
{
Ptr<Packet> packet = Create<Packet>(m_packetSize);
m_socket->Send(packet);
if (++m_packetsSent < m_nPackets)
{
m_sendEvent = Simulator::Schedule(m_interval, &DistributedComputingApp::SendPacket, this);
}
}
Ptr<Socket> m_socket;
Address m_peer;
uint32_t m_packetSize;
uint32_t m_nPackets;
Time m_interval;
uint32_t m_packetsSent;
EventId m_sendEvent;
};
int main(int argc, char *argv[])
{
// Initialization and network setup as above
…
TypeId tid = TypeId::LookupByName(“ns3::UdpSocketFactory”);
for (uint32_t i = 1; i < nodes.GetN(); ++i)
{
Ptr<Socket> socket = Socket::CreateSocket(nodes.Get(i), tid);
Address address = InetSocketAddress(interfaces.GetAddress(0), 9);
Ptr<DistributedComputingApp> app = CreateObject<DistributedComputingApp>();
app->Setup(socket, address, 1024, 5, Seconds(1.0));
nodes.Get(i)->AddApplication(app);
app->SetStartTime(Seconds(2.0));
app->SetStopTime(Seconds(10.0));
}
Simulator::Run();
Simulator::Destroy();
return 0;
}
Explanation:
In this direction we describe the process for distributed computing in ns-3,
- Network Configuration:
- Nodes are created, and a point-to-point link is set up between them.
- Internet stack and IP addresses are configured for the nodes.
- Applications:
- A UDP echo server is installed on one node.
- UDP echo clients are installed on the other nodes to simulate communication.
- Distributed Computing Task:
- A custom application Distributed Computing App is created to simulate a distributed computing task.
- This application sends packets to a peer node at regular intervals.
- Multiple instances of this application are installed on the nodes to simulate distributed computing.
Finally we provide information about the distributed computing in ns-3 environment and additionally we provide and support all kinds of distributed computing works.