To implement multicast routing in ns3, we have to create a multicast routing protocol, that configures multicast routes, and sets up multicast applications.
Let’s dive into the detailed explanation on implementing multicast routing in ns3 that uses a custom protocol.
Steps for implementation
- Set up your ns3 :
- Make sure that ns3 is installed in the computer. If not, install it.
- Include necessary libraries :
- In your script, include the necessary libraries.
- Define network topology :
- For your network topology, create the nodes and links.
- Install Internet Stack :
- On your nodes, install the internet stack.
- Configure the multicast routing protocol :
- Create a custom routing protocol class to implement the behavior of multicast routing protocol.
- Set Up Applications :
- To generate traffic and test the routing, install applications.
- Run the Simulation :
- Define the simulation parameters and run it.
Example implementation in C++
Here is a complete example on implementing a basic multicast routing protocol in ns3:
Include libraries :
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/point-to-point-module.h”
#include “ns3/applications-module.h”
#include “ns3/ipv4-routing-protocol.h”
#include “ns3/ipv4-list-routing-helper.h”
#include “ns3/ipv4-static-routing-helper.h”
Define Network Topology:
using namespace ns3;
int main(int argc, char *argv[]) {
CommandLine cmd;
cmd.Parse(argc, argv);
NodeContainer nodes;
nodes.Create(4);
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute(“DataRate”, StringValue(“5Mbps”));
pointToPoint.SetChannelAttribute(“Delay”, StringValue(“2ms”));
NetDeviceContainer devices01, devices12, devices23, devices30;
devices01 = pointToPoint.Install(nodes.Get(0), nodes.Get(1));
devices12 = pointToPoint.Install(nodes.Get(1), nodes.Get(2));
devices23 = pointToPoint.Install(nodes.Get(2), nodes.Get(3));
devices30 = pointToPoint.Install(nodes.Get(3), nodes.Get(0));
InternetStackHelper stack;
stack.Install(nodes);
Ipv4AddressHelper address;
address.SetBase(“10.1.1.0”, “255.255.255.0”);
Ipv4InterfaceContainer interfaces01 = address.Assign(devices01);
address.SetBase(“10.1.2.0”, “255.255.255.0”);
Ipv4InterfaceContainer interfaces12 = address.Assign(devices12);
address.SetBase(“10.1.3.0”, “255.255.255.0”);
Ipv4InterfaceContainer interfaces23 = address.Assign(devices23);
address.SetBase(“10.1.4.0”, “255.255.255.0”);
Ipv4InterfaceContainer interfaces30 = address.Assign(devices30);
Configure Multicast Routes:
Ipv4StaticRoutingHelper multicastRoutingHelper;
// Node 0 as multicast source
Ptr<Ipv4> ipv4_0 = nodes.Get(0)->GetObject<Ipv4>();
Ptr<Ipv4StaticRouting> multicastRouting_0 = multicastRoutingHelper.GetStaticRouting(ipv4_0);
multicastRouting_0->AddMulticastRoute(Ipv4Address(“10.1.1.1”), Ipv4Address(“224.0.0.1”), Ipv4Address(“10.1.1.2”), 1);
// Node 1 as a multicast forwarder
Ptr<Ipv4> ipv4_1 = nodes.Get(1)->GetObject<Ipv4>();
Ptr<Ipv4StaticRouting> multicastRouting_1 = multicastRoutingHelper.GetStaticRouting(ipv4_1);
multicastRouting_1->AddMulticastRoute(Ipv4Address(“10.1.1.1”), Ipv4Address(“224.0.0.1”), Ipv4Address(“10.1.2.2”), 2);
multicastRouting_1->AddMulticastRoute(Ipv4Address(“10.1.1.1”), Ipv4Address(“224.0.0.1”), Ipv4Address(“10.1.1.1”), 1);
// Node 2 as a multicast forwarder
Ptr<Ipv4> ipv4_2 = nodes.Get(2)->GetObject<Ipv4>();
Ptr<Ipv4StaticRouting> multicastRouting_2 = multicastRoutingHelper.GetStaticRouting(ipv4_2);
multicastRouting_2->AddMulticastRoute(Ipv4Address(“10.1.1.1”), Ipv4Address(“224.0.0.1”), Ipv4Address(“10.1.3.2”), 2);
multicastRouting_2->AddMulticastRoute(Ipv4Address(“10.1.1.1”), Ipv4Address(“224.0.0.1”), Ipv4Address(“10.1.2.1”), 1);
// Node 3 as a multicast receiver
Ptr<Ipv4> ipv4_3 = nodes.Get(3)->GetObject<Ipv4>();
Ptr<Ipv4StaticRouting> multicastRouting_3 = multicastRoutingHelper.GetStaticRouting(ipv4_3);
multicastRouting_3->AddMulticastRoute(Ipv4Address(“10.1.1.1”), Ipv4Address(“224.0.0.1”), Ipv4Address(“10.1.3.1”), 1);
Set Up Multicast Applications:
uint16_t port = 9;
// Create a multicast source application on Node 0
OnOffHelper multicastSource(“ns3::UdpSocketFactory”, Address(InetSocketAddress(Ipv4Address(“224.0.0.1”), port)));
multicastSource.SetConstantRate(DataRate(“500kbps”));
ApplicationContainer sourceApps = multicastSource.Install(nodes.Get(0));
sourceApps.Start(Seconds(1.0));
sourceApps.Stop(Seconds(10.0));
// Create a multicast receiver application on Node 3
PacketSinkHelper multicastSink(“ns3::UdpSocketFactory”, Address(InetSocketAddress(Ipv4Address::GetAny(), port)));
ApplicationContainer sinkApps = multicastSink.Install(nodes.Get(3));
sinkApps.Start(Seconds(1.0));
sinkApps.Stop(Seconds(10.0));
Simulator::Run();
Simulator::Destroy();
return 0;
}
Explanation
- Network Topology :
The six nodes connected in a specific configuration, to set up the network topology.
- multicast routing protocol Routing Protocol :
The Ipv4StaticRoutingHelper is used to configure multicast routes manually for each node.
- Route configuration :
On the each node’s routing table add the static multicast routes. For example, Node 0 has a multicast route to the network 224.0.0.1 via the interface connected to Node 1.
- Applications :
An OnOffHelper is used to generate multicast traffic from Node 0, and a PacketSinkHelper is used to receive multicast traffic on Node 3.
Running the Code :
Save your script to a file, for example, multicast-routing.cc and Compile the script using the ns3 build system
./waf configure –enable-examples
./waf build
./waf –run scratch/multicast-routing
Overall, we had successfully learned on implementing multicast routing in ns3 creating a multicast routing protocol, configuring multicast routes, and setting up multicast applications. We provide more related comparative analysis on multicast routing based on your project.