Ns3 Projects for B.E/B.Tech M.E/M.Tech PhD Scholars.  Phone-Number:9790238391   E-mail: ns3simulation@gmail.com

How to Implement Wireless Security in ns3

To implement the wireless security in ns3 has needs to emulate the secure communication among wireless nodes, like access points, clients, and possibly an attacker. The security mechanisms can contains encryption, authentication, and intrusion detection. The given below are the detailed procedures on how to implement the wireless security in ns3:

Step-by-Step Implementation:

Step 1: Set Up the ns3 Environment

Make certain ns3 is installed in the system.

Step 2: Define the Network Topology

Generate a network topology that contains nodes denotes wireless clients, access points (APs), and possibly an attacker.

#include “ns3/core-module.h”

#include “ns3/network-module.h”

#include “ns3/internet-module.h”

#include “ns3/wifi-module.h”

#include “ns3/mobility-module.h”

#include “ns3/applications-module.h”

using namespace ns3;

NS_LOG_COMPONENT_DEFINE (“WirelessSecurityExample”);

int main (int argc, char *argv[]) {

CommandLine cmd;

cmd.Parse (argc, argv);

// Create nodes

NodeContainer wifiStaNodes;

wifiStaNodes.Create (2); // Wireless clients

NodeContainer wifiApNode;

wifiApNode.Create (1); // Access Point (AP)

NodeContainer attackerNode;

attackerNode.Create (1); // Attacker node

// Set up WiFi PHY and channel

YansWifiChannelHelper channel = YansWifiChannelHelper::Default ();

YansWifiPhyHelper phy = YansWifiPhyHelper::Default ();

phy.SetChannel (channel.Create ());

// Set up WiFi MAC

WifiHelper wifi;

wifi.SetStandard (WIFI_STANDARD_80211ac);

WifiMacHelper mac;

Ssid ssid = Ssid (“ns-3-ssid”);

// Configure the AP

mac.SetType (“ns3::ApWifiMac”,

“Ssid”, SsidValue (ssid));

NetDeviceContainer apDevice;

apDevice = wifi.Install (phy, mac, wifiApNode);

// Configure the STA

mac.SetType (“ns3::StaWifiMac”,

“Ssid”, SsidValue (ssid),

“ActiveProbing”, BooleanValue (false));

NetDeviceContainer staDevices;

staDevices = wifi.Install (phy, mac, wifiStaNodes);

// Configure attacker as a station

NetDeviceContainer attackerDevice;

attackerDevice = wifi.Install (phy, mac, attackerNode);

// Set up mobility

MobilityHelper mobility;

mobility.SetMobilityModel (“ns3::ConstantPositionMobilityModel”);

mobility.Install (wifiStaNodes);

mobility.Install (wifiApNode);

mobility.Install (attackerNode);

// Install the internet stack

InternetStackHelper stack;

stack.Install (wifiStaNodes);

stack.Install (wifiApNode);

stack.Install (attackerNode);

// Assign IP addresses

Ipv4AddressHelper address;

address.SetBase (“10.1.1.0”, “255.255.255.0”);

Ipv4InterfaceContainer staInterfaces;

staInterfaces = address.Assign (staDevices);

Ipv4InterfaceContainer apInterface;

apInterface = address.Assign (apDevice);

Ipv4InterfaceContainer attackerInterface;

attackerInterface = address.Assign (attackerDevice);

// Create and configure applications…

Simulator::Run ();

Simulator::Destroy ();

return 0;

}

Step 3: Simulate Communication

Create applications to simulate communication between wireless clients and the AP.

Client Application:

class ClientApplication : public Application {

public:

ClientApplication () : m_socket (0) {}

virtual ~ClientApplication () {}

protected:

virtual void StartApplication () {

m_socket = Socket::CreateSocket (GetNode (), UdpSocketFactory::GetTypeId ());

InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 8080);

m_socket->Bind (local);

m_socket->SetRecvCallback (MakeCallback (&ClientApplication::HandleRead, this));

Simulator::Schedule (Seconds (2.0), &ClientApplication::SendData, this);

}

virtual void StopApplication () {

if (m_socket) {

m_socket->Close ();

m_socket = 0;

}

}

private:

void SendData () {

Ptr<Packet> packet = Create<Packet> ((uint8_t*)”client-data”, 11);

m_socket->SendTo (packet, 0, InetSocketAddress (Ipv4Address (“10.1.1.1”), 8080)); // Send to AP

Simulator::Schedule (Seconds (5.0), &ClientApplication::SendData, this);

}

void HandleRead (Ptr<Socket> socket) {

Ptr<Packet> packet;

Address from;

while ((packet = socket->RecvFrom (from))) {

NS_LOG_INFO (“Client received: ” << packet->GetSize ());

}

}

Ptr<Socket> m_socket;

};

Access Point Application:

class AccessPointApplication : public Application {

public:

AccessPointApplication () : m_socket (0) {}

virtual ~AccessPointApplication () {}

protected:

virtual void StartApplication () {

m_socket = Socket::CreateSocket (GetNode (), UdpSocketFactory::GetTypeId ());

InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 8080);

m_socket->Bind (local);

m_socket->SetRecvCallback (MakeCallback (&AccessPointApplication::HandleRead, this));

}

virtual void StopApplication () {

if (m_socket) {

m_socket->Close ();

m_socket = 0;

}

}

private:

void HandleRead (Ptr<Socket> socket) {

Ptr<Packet> packet;

Address from;

while ((packet = socket->RecvFrom (from))) {

NS_LOG_INFO (“AP received: ” << packet->GetSize ());

// Process data and respond if necessary

std::string responseData = “processed-data”;

Ptr<Packet> responsePacket = Create<Packet> ((uint8_t*)responseData.c_str (), responseData.size ());

m_socket->SendTo (responsePacket, 0, InetSocketAddress::ConvertFrom (from));

}

}

Ptr<Socket> m_socket;

};

Step 4: Implement Security Mechanisms

Simulate security mechanisms such as encryption, authentication, and intrusion detection.

Authentication:

class AuthApplication : public Application {

public:

AuthApplication () : m_socket (0) {}

virtual ~AuthApplication () {}

protected:

virtual void StartApplication () {

m_socket = Socket::CreateSocket (GetNode (), UdpSocketFactory::GetTypeId ());

InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 7070);

m_socket->Bind (local);

m_socket->SetRecvCallback (MakeCallback (&AuthApplication::HandleRead, this));

}

virtual void StopApplication () {

if (m_socket) {

m_socket->Close ();

m_socket = 0;

}

}

private:

void HandleRead (Ptr<Socket> socket) {

Ptr<Packet> packet;

Address from;

while ((packet = socket->RecvFrom (from))) {

std::string data = std::string ((char*) packet->PeekData ());

if (Authenticate (data)) {

NS_LOG_INFO (“Authentication successful from”<< InetSocketAddress::ConvertFrom (from).GetIpv4 ());

ForwardPacket (packet);

} else {

NS_LOG_WARN (“Authentication failed from” << InetSocketAddress::ConvertFrom (from).GetIpv4 ());

}

}

}

bool Authenticate (const std::string& data) {

// Simplified authentication logic

return data == “valid-credentials”;

}

void ForwardPacket (Ptr<Packet> packet) {

Ptr<Socket> socket = Socket::CreateSocket (GetNode (), UdpSocketFactory::GetTypeId ());

InetSocketAddress remote = InetSocketAddress (Ipv4Address (“10.1.1.1”), 8080); // Forward to another node

socket->Connect (remote);

socket->Send (packet);

socket->Close ();

}

Ptr<Socket> m_socket;

};

Encryption:

class EncryptionApplication : public Application {

public:

EncryptionApplication () : m_socket (0) {}

virtual ~EncryptionApplication () {}

protected:

virtual void StartApplication () {

m_socket = Socket::CreateSocket (GetNode (), UdpSocketFactory::GetTypeId ());

InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 6060);

m_socket->Bind (local);

m_socket->SetRecvCallback (MakeCallback (&EncryptionApplication::HandleRead, this));

}

virtual void StopApplication () {

if (m_socket) {

m_socket->Close ();

m_socket = 0;

}

}

private:

void HandleRead (Ptr<Socket> socket) {

Ptr<Packet> packet;

Address from;

while ((packet = socket->RecvFrom (from))) {

std::string data = std::string ((char*) packet->PeekData ());

std::string decryptedData = Decrypt (data);

NS_LOG_INFO (“Received encrypted data: ” << data << “, decrypted data: ” << decryptedData);

}

}

std::string Decrypt (const std::string& data) {

// Simplified decryption logic

return data; // Assume data is already decrypted for simplicity

}

Ptr<Socket> m_socket;

};

Intrusion Detection System (IDS):

class IDSApplication : public Application {

public:

IDSApplication () : m_socket (0) {}

virtual ~IDSApplication () {}

protected:

virtual void StartApplication () {

m_socket = Socket::CreateSocket (GetNode (), UdpSocketFactory::GetTypeId ());

InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 5050);

m_socket->Bind (local);

m_socket->SetRecvCallback (MakeCallback (&IDSApplication::HandleRead, this));

}

virtual void StopApplication () {

if (m_socket) {

m_socket->Close ();

m_socket = 0;

}

}

private:

void HandleRead (Ptr<Socket> socket) {

Ptr<Packet> packet;

Address from;

while ((packet = socket->RecvFrom (from))) {

std::string data = std::string ((char*) packet->PeekData ());

if (DetectIntrusion (data)) {

NS_LOG_WARN (“Intrusion detected from ” << InetSocketAddress::ConvertFrom (from).GetIpv4 ());

} else {

NS_LOG_INFO (“Normal traffic from ” << InetSocketAddress::ConvertFrom (from).GetIpv4 ());

}

}

}

bool DetectIntrusion (const std::string& data) {

// Simplified intrusion detection logic

return data == “malicious-pattern”;

}

Ptr<Socket> m_socket;

};

Step 5: Deploy Applications

Instantiate and deploy the applications on the appropriate nodes in your network:

int main (int argc, char *argv[]) {

CommandLine cmd;

cmd.Parse (argc, argv);

// Create nodes

NodeContainer wifiStaNodes;

wifiStaNodes.Create (2); // Wireless clients

NodeContainer wifiApNode;

wifiApNode.Create (1); // Access Point (AP)

NodeContainer attackerNode;

attackerNode.Create (1); // Attacker node

// Set up WiFi PHY and channel

YansWifiChannelHelper channel = YansWifiChannelHelper::Default ();

YansWifiPhyHelper phy = YansWifiPhyHelper::Default ();

phy.SetChannel (channel.Create ());

// Set up WiFi MAC

WifiHelper wifi;

wifi.SetStandard (WIFI_STANDARD_80211ac);

WifiMacHelper mac;

Ssid ssid = Ssid (“ns-3-ssid”);

// Configure the AP

mac.SetType (“ns3::ApWifiMac”,

“Ssid”, SsidValue (ssid));

NetDeviceContainer apDevice;

apDevice = wifi.Install (phy, mac, wifiApNode);

// Configure the STA

mac.SetType (“ns3::StaWifiMac”,

“Ssid”, SsidValue (ssid),

“ActiveProbing”, BooleanValue (false));

NetDeviceContainer staDevices;

staDevices = wifi.Install (phy, mac, wifiStaNodes);

// Configure attacker as a station

NetDeviceContainer attackerDevice;

attackerDevice = wifi.Install (phy, mac, attackerNode);

// Set up mobility

MobilityHelper mobility;

mobility.SetMobilityModel (“ns3::ConstantPositionMobilityModel”);

mobility.Install (wifiStaNodes);

mobility.Install (wifiApNode);

mobility.Install (attackerNode);

// Install the internet stack

InternetStackHelper stack;

stack.Install (wifiStaNodes);

stack.Install (wifiApNode);

stack.Install (attackerNode);

// Assign IP addresses

Ipv4AddressHelper address;

address.SetBase (“10.1.1.0”, “255.255.255.0”);

Ipv4InterfaceContainer staInterfaces;

staInterfaces = address.Assign (staDevices);

Ipv4InterfaceContainer apInterface;

apInterface = address.Assign (apDevice);

Ipv4InterfaceContainer attackerInterface;

attackerInterface = address.Assign (attackerDevice);

// Create and configure the Client application

for (uint32_t i = 0; i < wifiStaNodes.GetN (); ++i) {

Ptr<ClientApplication> clientApp = CreateObject<ClientApplication> ();

wifiStaNodes.Get (i)->AddApplication (clientApp);

clientApp->SetStartTime (Seconds (1.0));

clientApp->SetStopTime (Seconds (20.0));

}

// Create and configure the AP application

Ptr<AccessPointApplication> apApp = CreateObject<AccessPointApplication> ();

wifiApNode.Get (0)->AddApplication (apApp);

apApp->SetStartTime (Seconds (1.0));

apApp->SetStopTime (Seconds (20.0));

// Create and configure the Auth application

Ptr<AuthApplication> authApp = CreateObject<AuthApplication> ();

wifiApNode.Get (0)->AddApplication (authApp);

authApp->SetStartTime (Seconds (1.0));

authApp->SetStopTime (Seconds (20.0));

// Create and configure the Encryption application

Ptr<EncryptionApplication> encryptionApp = CreateObject<EncryptionApplication> ();

wifiApNode.Get (0)->AddApplication (encryptionApp);

encryptionApp->SetStartTime (Seconds (1.0));

encryptionApp->SetStopTime (Seconds (20.0));

 

// Create and configure the IDS application

Ptr<IDSApplication> idsApp = CreateObject<IDSApplication> ();

wifiApNode.Get (0)->AddApplication (idsApp);

idsApp->SetStartTime (Seconds (1.0));

idsApp->SetStopTime (Seconds (20.0));

Simulator::Run ();

Simulator::Destroy ();

return 0;

}

Step 6: Simulate an Attack

To test the security mechanisms, simulate an attack from the attacker node:

class AttackerApplication : public Application {

public:

AttackerApplication () : m_socket (0) {}

virtual ~AttackerApplication () {}

protected:

virtual void StartApplication () {

m_socket = Socket::CreateSocket (GetNode (), UdpSocketFactory::GetTypeId ());

m_peer = InetSocketAddress (Ipv4Address (“10.1.1.1”), 8080); // Target AP

m_socket->Connect (m_peer);

Simulator::Schedule (Seconds (3.0), &AttackerApplication::SendMaliciousPacket, this);

}

virtual void StopApplication () {

if (m_socket) {

m_socket->Close ();

m_socket = 0;

}

}

private:

void SendMaliciousPacket () {

std::string maliciousData = “malicious-pattern”; // Simplified malicious pattern

Ptr<Packet> packet = Create<Packet> ((uint8_t*)maliciousData.c_str (), maliciousData.size ());

m_socket->Send (packet);

}

Ptr<Socket> m_socket;

Address m_peer;

};

int main (int argc, char *argv[]) {

CommandLine cmd;

cmd.Parse (argc, argv);

// Create nodes

NodeContainer wifiStaNodes;

wifiStaNodes.Create (2); // Wireless clients

NodeContainer wifiApNode;

wifiApNode.Create (1); // Access Point (AP)

NodeContainer attackerNode;

attackerNode.Create (1); // Attacker node

// Set up WiFi PHY and channel

YansWifiChannelHelper channel = YansWifiChannelHelper::Default ();

YansWifiPhyHelper phy = YansWifiPhyHelper::Default ();

phy.SetChannel (channel.Create ());

// Set up WiFi MAC

WifiHelper wifi;

wifi.SetStandard (WIFI_STANDARD_80211ac);

WifiMacHelper mac;

Ssid ssid = Ssid (“ns-3-ssid”);

// Configure the AP

mac.SetType (“ns3::ApWifiMac”,

“Ssid”, SsidValue (ssid));

NetDeviceContainer apDevice;

apDevice = wifi.Install (phy, mac, wifiApNode);

// Configure the STA

mac.SetType (“ns3::StaWifiMac”,

“Ssid”, SsidValue (ssid),

“ActiveProbing”, BooleanValue (false));

NetDeviceContainer staDevices;

staDevices = wifi.Install (phy, mac, wifiStaNodes);

// Configure attacker as a station

NetDeviceContainer attackerDevice;

attackerDevice = wifi.Install (phy, mac, attackerNode);

// Set up mobility

MobilityHelper mobility;

mobility.SetMobilityModel (“ns3::ConstantPositionMobilityModel”);

mobility.Install (wifiStaNodes);

mobility.Install (wifiApNode);

mobility.Install (attackerNode);

// Install the internet stack

InternetStackHelper stack;

stack.Install (wifiStaNodes);

stack.Install (wifiApNode);

stack.Install (attackerNode);

// Assign IP addresses

Ipv4AddressHelper address;

address.SetBase (“10.1.1.0”, “255.255.255.0”);

Ipv4InterfaceContainer staInterfaces;

staInterfaces = address.Assign (staDevices);

Ipv4InterfaceContainer apInterface;

apInterface = address.Assign (apDevice);

Ipv4InterfaceContainer attackerInterface;

attackerInterface = address.Assign (attackerDevice);

// Create and configure the Client application

for (uint32_t i = 0; i < wifiStaNodes.GetN (); ++i) {

Ptr<ClientApplication> clientApp = CreateObject<ClientApplication> ();

wifiStaNodes.Get (i)->AddApplication (clientApp);

clientApp->SetStartTime (Seconds (1.0));

clientApp->SetStopTime (Seconds (20.0));

}

// Create and configure the AP application

Ptr<AccessPointApplication> apApp = CreateObject<AccessPointApplication> ();

wifiApNode.Get (0)->AddApplication (apApp);

apApp->SetStartTime (Seconds (1.0));

apApp->SetStopTime (Seconds (20.0));

// Create and configure the Auth application

Ptr<AuthApplication> authApp = CreateObject<AuthApplication> ();

wifiApNode.Get (0)->AddApplication (authApp);

authApp->SetStartTime (Seconds (1.0));

authApp->SetStopTime (Seconds (20.0));

// Create and configure the Encryption application

Ptr<EncryptionApplication> encryptionApp = CreateObject<EncryptionApplication> ();

wifiApNode.Get (0)->AddApplication (encryptionApp);

encryptionApp->SetStartTime (Seconds (1.0));

encryptionApp->SetStopTime (Seconds (20.0));

// Create and configure the IDS application

Ptr<IDSApplication> idsApp = CreateObject<IDSApplication> ();

wifiApNode.Get (0)->AddApplication (idsApp);

idsApp->SetStartTime (Seconds (1.0));

idsApp->SetStopTime (Seconds (20.0));

// Create and configure the Attacker application

Ptr<AttackerApplication> attackerApp = CreateObject<AttackerApplication> ();

attackerNode.Get (0)->AddApplication (attackerApp);

attackerApp->SetStartTime (Seconds (3.0));

attackerApp->SetStopTime (Seconds (4.0));

Simulator::Run ();

Simulator::Destroy ();

return 0;

}

Finally, we had implemented a wireless security in ns3 detailed manner. We also provide related information about wireless security how it adjust and perform in diverse scenarios.

We offer help with implementing Wireless Security in the ns3 program. Our developers are ready to offer comparative analysis support in this field, so please provide all pertinent project details for assistance. Additionally, gather insightful topic ideas from our developers on this subject.