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How To Implement Heterogeneous Networks in NS3

To implement the heterogeneous networks (HetNets) in ns-3 consist to simulate the network with multiple kinds of radio access technologies like LTE and Wi-Fi and that permits user Equipment (UE) to switch among them. Foe best simulation guidance rely on our team.

These procedures will show how to set up a fundamental to implement the HetNet with both LTE and Wi-Fi in ns-3 environment

Step-by-Step Guide to Implement Heterogeneous Networks in ns-3

  1. Install ns-3:
    • Ensure ns-3 is installed. Follow the installation instructions for ns-3 if you haven’t done so already.
  2. Create a Simulation Script:
    • Create a new script file, e.g., hetnet-simulation.cc.
  3. Include Necessary Headers:

#include “ns3/core-module.h”

#include “ns3/network-module.h”

#include “ns3/internet-module.h”

#include “ns3/point-to-point-module.h”

#include “ns3/mobility-module.h”

#include “ns3/lte-module.h”

#include “ns3/wifi-module.h”

#include “ns3/applications-module.h”

  1. Define the Main Function:

using namespace ns3;

 

int main (int argc, char *argv[])

{

  CommandLine cmd;

  cmd.Parse (argc, argv);

  1. Set Up the Network Topology:
  • Create nodes for LTE eNodeBs, Wi-Fi access points, and UEs:

NodeContainer ueNodes;

ueNodes.Create (2); // Create 2 UEs

NodeContainer enbNodes;

enbNodes.Create (1); // Create 1 LTE eNodeB

NodeContainer wifiApNode;

wifiApNode.Create (1); // Create 1 Wi-Fi AP

  1. Install LTE Network Devices:
  • Install the LTE network devices on the eNodeB and UEs

Ptr<LteHelper> lteHelper = CreateObject<LteHelper> ();

Ptr<PointToPointEpcHelper> epcHelper = CreateObject<PointToPointEpcHelper> ();

lteHelper->SetEpcHelper (epcHelper);

Ptr<Node> pgw = epcHelper->GetPgwNode ();

 

// Install LTE Devices to the eNodeB and UEs

NetDeviceContainer enbLteDevs = lteHelper->InstallEnbDevice (enbNodes);

NetDeviceContainer ueLteDevs = lteHelper->InstallUeDevice (ueNodes);

// Install the IP stack on the UEs

InternetStackHelper internet;

internet.Install (ueNodes);

// Assign IP addresses to the UEs

Ipv4InterfaceContainer ueIpIface;

ueIpIface = epcHelper->AssignUeIpv4Address (NetDeviceContainer (ueLteDevs));

// Attach the UEs to the eNodeB

lteHelper->Attach (ueLteDevs, enbLteDevs.Get (0));

  1. Install Wi-Fi Network Devices:
  • Set up the Wi-Fi devices and install them on the UEs and AP:

YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();

YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();

wifiPhy.SetChannel (wifiChannel.Create ());

WifiHelper wifi;

wifi.SetRemoteStationManager (“ns3::AarfWifiManager”);

WifiMacHelper wifiMac;

Ssid ssid = Ssid (“ns3-wifi”);

 

wifiMac.SetType (“ns3::StaWifiMac”, “Ssid”, SsidValue (ssid), “ActiveProbing”, BooleanValue (false));

NetDeviceContainer staDevices = wifi.Install (wifiPhy, wifiMac, ueNodes);

wifiMac.SetType (“ns3::ApWifiMac”, “Ssid”, SsidValue (ssid));

NetDeviceContainer apDevices = wifi.Install (wifiPhy, wifiMac, wifiApNode);

// Install the IP stack on the Wi-Fi AP

internet.Install (wifiApNode);

Ipv4AddressHelper address;

address.SetBase (“192.168.1.0”, “255.255.255.0”);

Ipv4InterfaceContainer wifiInterfaces;

wifiInterfaces = address.Assign (staDevices);

wifiInterfaces.Add (address.Assign (apDevices));

  1. Configure Mobility:
  • Set up the mobility model for the eNodeB, Wi-Fi AP, and UEs

MobilityHelper mobility;

mobility.SetMobilityModel (“ns3::ConstantPositionMobilityModel”);

mobility.Install (enbNodes);

mobility.Install (wifiApNode);

mobility.SetMobilityModel (“ns3::ConstantVelocityMobilityModel”);

mobility.Install (ueNodes);

 

// Set initial positions and velocities for UEs

Ptr<ConstantVelocityMobilityModel> ueMobility1 = ueNodes.Get(0)->GetObject<ConstantVelocityMobilityModel>();

ueMobility1->SetPosition (Vector (0, 0, 0));

ueMobility1->SetVelocity (Vector (20, 0, 0)); // Moving at 20 m/s

Ptr<ConstantVelocityMobilityModel> ueMobility2 = ueNodes.Get(1)->GetObject<ConstantVelocityMobilityModel>();

ueMobility2->SetPosition (Vector (50, 0, 0));

ueMobility2->SetVelocity (Vector (-10, 0, 0)); // Moving at -10 m/s

  1. Install Applications:
  • Create and install a UDP echo server application on the LTE eNodeB and a UDP echo client on one of the UEs:

UdpEchoServerHelper echoServer (9);

ApplicationContainer serverApps = echoServer.Install (ueNodes.Get (0));

serverApps.Start (Seconds (1.0));

serverApps.Stop (Seconds (10.0));

UdpEchoClientHelper echoClient (ueIpIface.GetAddress (0), 9);

echoClient.SetAttribute (“MaxPackets”, UintegerValue (1));

echoClient.SetAttribute (“Interval”, TimeValue (Seconds (1.0)));

echoClient.SetAttribute (“PacketSize”, UintegerValue (1024));

ApplicationContainer clientApps = echoClient.Install (ueNodes.Get (1));

clientApps.Start (Seconds (2.0));

clientApps.Stop (Seconds (10.0));

  1. Run the Simulation:
  • Define the simulation stop time and start the simulator:

Simulator::Stop (Seconds (10.0));

Simulator::Run ();

Simulator::Destroy ();

return 0;

Example Complete Script (hetnet-simulation.cc):

Here we provide the sample to complete the script for hetnet simulation environment.

#include “ns3/core-module.h”

#include “ns3/network-module.h”

#include “ns3/internet-module.h”

#include “ns3/point-to-point-module.h”

#include “ns3/mobility-module.h”

#include “ns3/lte-module.h”

#include “ns3/wifi-module.h”

#include “ns3/applications-module.h”

using namespace ns3;

int main (int argc, char *argv[])

{

  CommandLine cmd;

  cmd.Parse (argc, argv);

  NodeContainer ueNodes;

  ueNodes.Create (2); // Create 2 UEs

  NodeContainer enbNodes;

  enbNodes.Create (1); // Create 1 LTE eNodeB

  NodeContainer wifiApNode;

  wifiApNode.Create (1); // Create 1 Wi-Fi AP

  // Install LTE Network Devices

  Ptr<LteHelper> lteHelper = CreateObject<LteHelper> ();

  Ptr<PointToPointEpcHelper> epcHelper = CreateObject<PointToPointEpcHelper> ();

  lteHelper->SetEpcHelper (epcHelper);

  Ptr<Node> pgw = epcHelper->GetPgwNode ();

  // Install LTE Devices to the eNodeB and UEs

  NetDeviceContainer enbLteDevs = lteHelper->InstallEnbDevice (enbNodes);

  NetDeviceContainer ueLteDevs = lteHelper->InstallUeDevice (ueNodes);

  // Install the IP stack on the UEs

  InternetStackHelper internet;

  internet.Install (ueNodes);

  // Assign IP addresses to the UEs

  Ipv4InterfaceContainer ueIpIface;

  ueIpIface = epcHelper->AssignUeIpv4Address (NetDeviceContainer (ueLteDevs));

 

  // Attach the UEs to the eNodeB

  lteHelper->Attach (ueLteDevs, enbLteDevs.Get (0));

  // Install Wi-Fi Network Devices

  YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();

  YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();

  wifiPhy.SetChannel (wifiChannel.Create ());

  WifiHelper wifi;

  wifi.SetRemoteStationManager (“ns3::AarfWifiManager”);

  WifiMacHelper wifiMac;

  Ssid ssid = Ssid (“ns3-wifi”);

  wifiMac.SetType (“ns3::StaWifiMac”, “Ssid”, SsidValue (ssid), “ActiveProbing”, BooleanValue (false));

  NetDeviceContainer staDevices = wifi.Install (wifiPhy, wifiMac, ueNodes);

  wifiMac.SetType (“ns3::ApWifiMac”, “Ssid”, SsidValue (ssid));

  NetDeviceContainer apDevices = wifi.Install (wifiPhy, wifiMac, wifiApNode);

  // Install the IP stack on the Wi-Fi AP

  internet.Install (wifiApNode);

  Ipv4AddressHelper address;

  address.SetBase (“192.168.1.0”, “255.255.255.0”);

  Ipv4InterfaceContainer wifiInterfaces;

  wifiInterfaces = address.Assign (staDevices);

  wifiInterfaces.Add (address.Assign (apDevices));

  // Set up the mobility model

  MobilityHelper mobility;

  mobility.SetMobilityModel (“ns3::ConstantPositionMobilityModel”);

  mobility.Install (enbNodes);

  mobility.Install (wifiApNode);

  mobility.SetMobilityModel (“ns3::ConstantVelocityMobilityModel”);

  mobility.Install (ueNodes);

  // Set initial positions and velocities for UEs

  Ptr<ConstantVelocityMobilityModel> ueMobility1 = ueNodes.Get(0)->GetObject<ConstantVelocityMobilityModel>();

  ueMobility1->SetPosition (Vector (0, 0, 0));

  ueMobility1->SetVelocity (Vector (20, 0, 0)); // Moving at 20 m/s

  Ptr<ConstantVelocityMobilityModel> ueMobility2 = ueNodes.Get(1)->GetObject<ConstantVelocityMobilityModel>();

  ueMobility2->SetPosition (Vector (50, 0, 0));

  ueMobility2->SetVelocity (Vector (-10, 0, 0)); // Moving at -10 m/s

  // Install Applications

  UdpEchoServerHelper echoServer (9);

  ApplicationContainer serverApps = echoServer.Install (ueNodes.Get (0));

  serverApps.Start (Seconds (1.0));

  serverApps.Stop (Seconds (10.0));

  UdpEchoClientHelper echoClient (ueIpIface.GetAddress (0), 9);

  echoClient.SetAttribute (“MaxPackets”, UintegerValue (1));

  echoClient.SetAttribute (“Interval”, TimeValue (Seconds (1.0)));

  echoClient.SetAttribute (“PacketSize”, UintegerValue (1024));

  ApplicationContainer clientApps = echoClient.Install (ueNodes.Get (1));

  clientApps.Start (Seconds (2.0));

  clientApps.Stop (Seconds (10.0));

  Simulator::Stop (Seconds (10.0));

  Simulator::Run ();

  Simulator::Destroy ();

  return 0;

}

Explanation:

In below are the explanations for HetNet simulation that are

  1. Network Configuration:
    • Nodes are created for the UEs, eNodeB, and Wi-Fi AP.
    • LTE and Wi-Fi network devices are installed on these nodes, and IP addresses are assigned.
  2. Mobility:
    • The mobility model is set for the eNodeB, Wi-Fi AP, and UEs. The UEs are given initial positions and velocities to simulate movement.
  3. Applications:
    • A UDP echo server application is installed on one of the UEs.
    • A UDP echo client application is installed on the other UE to simulate communication.
  4. Running the Simulation:
    • The simulation is run for a specified duration, and then the simulator is destroyed to clean up.

Finally, we discussed about implementing procedures for the HetNet and also provide the full support for any other information about HetNet environment.