To implement the network traffic congestion in ns3, has encompasses to generate the scenarios where the network experiences high traffic load that prominent to congestion and it is emulated by creating a large number of data flows that overdo the network capacity.
Below is the procedure to implement the network traffic congestion in ns3.
Step-by-Step Implementation in ns3:
Step 1: Setup ns3 Environment
Make sure ns3 is installed in the system and properly configured.
git clone https://gitlab.com/nsnam/ns-3-dev.git
cd ns-3-dev
./waf configure
./waf build
Step 2: Create the Simulation Script
We will create a simulation script that sets up a network with multiple nodes, generates traffic flows, and measures congestion metrics like packet loss and delay.
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/point-to-point-module.h”
#include “ns3/applications-module.h”
#include “ns3/flow-monitor-module.h”
using namespace ns3;
NS_LOG_COMPONENT_DEFINE (“TrafficCongestionExample”);
int main (int argc, char *argv[])
{
CommandLine cmd;
cmd.Parse (argc, argv);
// Create nodes
NodeContainer nodes;
nodes.Create (6);
// Create point-to-point links with limited bandwidth
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute (“DataRate”, StringValue (“1Mbps”));
pointToPoint.SetChannelAttribute (“Delay”, StringValue (“10ms”));
NetDeviceContainer devices;
devices = pointToPoint.Install (nodes.Get (0), nodes.Get (1));
devices.Add (pointToPoint.Install (nodes.Get (1), nodes.Get (2)));
devices.Add (pointToPoint.Install (nodes.Get (2), nodes.Get (3)));
devices.Add (pointToPoint.Install (nodes.Get (3), nodes.Get (4)));
devices.Add (pointToPoint.Install (nodes.Get (4), nodes.Get (5)));
// Install the internet stack
InternetStackHelper stack;
stack.Install (nodes);
// Assign IP addresses
Ipv4AddressHelper address;
address.SetBase (“10.1.1.0”, “255.255.255.0”);
Ipv4InterfaceContainer interfaces;
interfaces = address.Assign (devices);
// Install applications to generate traffic
uint16_t port = 9;
OnOffHelper onoff (“ns3::UdpSocketFactory”, Address (InetSocketAddress (interfaces.GetAddress (5), port)));
onoff.SetConstantRate (DataRate (“2Mbps”)); // Higher than the link capacity to cause congestion
ApplicationContainer apps;
for (uint32_t i = 0; i < 5; ++i)
{
apps.Add (onoff.Install (nodes.Get (i)));
}
apps.Start (Seconds (1.0));
apps.Stop (Seconds (10.0));
// Install packet sink on the last node to receive packets
PacketSinkHelper sink (“ns3::UdpSocketFactory”, Address (InetSocketAddress (Ipv4Address::GetAny (), port)));
apps = sink.Install (nodes.Get (5));
apps.Start (Seconds (0.0));
apps.Stop (Seconds (10.0));
// Set up FlowMonitor to measure performance metrics
FlowMonitorHelper flowmon;
Ptr<FlowMonitor> monitor = flowmon.InstallAll();
// Run the simulation
Simulator::Stop (Seconds (10.0));
Simulator::Run ();
// Print per-flow statistics
monitor->CheckForLostPackets ();
Ptr<Ipv4FlowClassifier> classifier = DynamicCast<Ipv4FlowClassifier> (flowmon.GetClassifier ());
std::map<FlowId, FlowMonitor::FlowStats> stats = monitor->GetFlowStats ();
for (std::map<FlowId, FlowMonitor::FlowStats>::const_iterator i = stats.begin (); i != stats.end (); ++i)
{
Ipv4FlowClassifier::FiveTuple t = classifier->FindFlow (i->first);
NS_LOG_UNCOND (“Flow ” << i->first << ” (” << t.sourceAddress << ” -> ” << t.destinationAddress << “)”);
NS_LOG_UNCOND (” Tx Packets: ” << i->second.txPackets);
NS_LOG_UNCOND (” Tx Bytes: ” << i->second.txBytes);
NS_LOG_UNCOND (” Rx Packets: ” << i->second.rxPackets);
NS_LOG_UNCOND (” Rx Bytes: ” << i->second.rxBytes);
NS_LOG_UNCOND (” Lost Packets: ” << i->second.lostPackets);
NS_LOG_UNCOND (” Throughput: ” << i->second.rxBytes * 8.0 / (i->second.timeLastRxPacket.GetSeconds () – i->second.timeFirstTxPacket.GetSeconds ()) / 1024 / 1024 << ” Mbps”);
}
// Clean up
Simulator::Destroy ();
return 0;
}
Step 3: Compile and Run the Simulation
- Compile the Simulation:
./waf configure –enable-examples
./waf build
Run the Simulation:
./waf –run scratch/<your-simulation-script>
Step 4: Analyse Results
The simulation script uses the FlowMonitor module to collect and print out statistics about the traffic flows. We analyse metrics like packet loss, throughput, and delay to realize the impact of congestion.
Additional Considerations
To extend the functionality of your network congestion simulation, consider the following:
1. Varying Traffic Patterns
Implement different traffic patterns (e.g., TCP, varying data rates) to see how congestion affects different types of traffic.
2. Congestion Control Mechanisms
Implement and compare different congestion control mechanisms (e.g., TCP variants like TCP Reno, TCP Cubic) to see how they perform under heavy traffic.
3. Visualization
Use tools like NetAnim to visualize the network topology and traffic flow to better understand how congestion develops.
// Enable animation
AnimationInterface anim(“network-congestion-animation.xml”);
// Configure and run the simulation as before
Simulator::Stop (Seconds (10.0));
Simulator::Run ();
Simulator::Destroy ();
4. Advanced Metrics
Collect and analyse additional metrics like jitter, packet delay variation, and fairness index.
From the script, we entirely explored how to generate the scenario to compile and run the network traffic congestion in a large number of data flows using the ns3 framework. We also deliver more interesting information about how the network traffic congestion will perform further tools.
Implementing Network Traffic Congestion in the ns3 tool can be challenging. Our experts are here to provide you with the best guidance on how to successfully apply it to your project.