To implement network design and architecture in ns3, we need to set-up a network simulation which uses various network components such as routers, switches, and end devices, and configuring them to mimic a real-world network scenario. Below given steps will guide on creating a basic network architecture with various types of nodes and connections in ns3.
Step-by-step guide to implement Network architecture in ns3
Step 1: Setup ns3 Environment
Make sure ns3 is installed on the system.
Step 2: Include Necessary Modules
Include the necessary ns3 modules in the script:
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/point-to-point-module.h”
#include “ns3/applications-module.h”
#include “ns3/mobility-module.h”
#include “ns3/flow-monitor-module.h”
Step 3: Create the Simulation Script
- Setup Nodes and Network:
using namespace ns3;
NS_LOG_COMPONENT_DEFINE (“NetworkDesignExample”);
int main (int argc, char *argv[])
{
CommandLine cmd;
cmd.Parse (argc, argv);
// Create nodes
NodeContainer endDevices;
endDevices.Create (4); // 4 end devices
NodeContainer routers;
routers.Create (2); // 2 routers
// Create point-to-point links
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute (“DataRate”, StringValue (“10Mbps”));
pointToPoint.SetChannelAttribute (“Delay”, StringValue (“2ms”));
// Create a star topology
NetDeviceContainer endDevicesToRouter1;
endDevicesToRouter1 = pointToPoint.Install (NodeContainer (endDevices.Get (0), routers.Get (0)));
endDevicesToRouter1.Add (pointToPoint.Install (NodeContainer (endDevices.Get (1), routers.Get (0))));
NetDeviceContainer endDevicesToRouter2;
endDevicesToRouter2 = pointToPoint.Install (NodeContainer (endDevices.Get (2), routers.Get (1))));
endDevicesToRouter2.Add (pointToPoint.Install (NodeContainer (endDevices.Get (3), routers.Get (1))));
// Connect the two routers
NetDeviceContainer routersConnection;
routersConnection = pointToPoint.Install (NodeContainer (routers.Get (0), routers.Get (1))));
// Install Internet stack
InternetStackHelper stack;
stack.Install (endDevices);
stack.Install (routers);
// Assign IP addresses
Ipv4AddressHelper address;
Ipv4InterfaceContainer interfaces;
address.SetBase (“10.1.1.0”, “255.255.255.0”);
interfaces = address.Assign (endDevicesToRouter1);
address.SetBase (“10.1.2.0”, “255.255.255.0”);
interfaces = address.Assign (endDevicesToRouter2);
address.SetBase (“10.1.3.0”, “255.255.255.0”);
interfaces = address.Assign (routersConnection);
// Set up applications
uint16_t port = 9; // Discard port (RFC 863)
// Server application on one end device
Address serverAddress (InetSocketAddress (Ipv4Address::GetAny (), port));
PacketSinkHelper packetSinkHelper (“ns3::UdpSocketFactory”, serverAddress);
ApplicationContainer sinkApps = packetSinkHelper.Install (endDevices.Get (3));
sinkApps.Start (Seconds (1.0));
sinkApps.Stop (Seconds (20.0));
// Client application on another end device
OnOffHelper onoff (“ns3::UdpSocketFactory”, Address (InetSocketAddress (Ipv4Address (“10.1.2.2”), port)));
onoff.SetConstantRate (DataRate (“1Mbps”));
ApplicationContainer apps = onoff.Install (endDevices.Get (0));
apps.Start (Seconds (2.0));
apps.Stop (Seconds (20.0));
// Flow monitor
FlowMonitorHelper flowmon;
Ptr<FlowMonitor> monitor = flowmon.InstallAll ();
Simulator::Stop (Seconds (20.0));
Simulator::Run ();
monitor->SerializeToXmlFile(“flowmon-results.xml”, true, true);
Simulator::Destroy ();
return 0;
}
Step 4: Run the Simulation
Compile and run the simulation script:
sh
./waf configure
./waf build
./waf –run NetworkDesignExample
Explanation
- Node Creation: Create nodes representing different devices and routers in the network.
- Point-to-Point Links: Configure point-to-point links between nodes. The script sets up links between end devices and routers and also between the routers.
- Internet Stack: Install the Internet stack on all nodes.
- IP Configuration: Assign IP addresses to the interfaces.
- Applications: Set up UDP applications to simulate traffic between nodes.
- Flow Monitor: Use the flow monitor to collect traffic data and save it to an XML file for analysis.
Advanced Network Design Techniques
- Switches and LANs:
Use CSMA (Carrier Sense Multiple Access) to simulate local area networks (LANs) with switches.
CsmaHelper csma;
csma.SetChannelAttribute (“DataRate”, StringValue (“100Mbps”));
csma.SetChannelAttribute (“Delay”, TimeValue (NanoSeconds (6560)));
NetDeviceContainer lanDevices;
lanDevices = csma.Install (endDevices);
- Wireless Networks:
Use WiFi to simulate wireless networks.
WifiHelper wifi;
wifi.SetRemoteStationManager (“ns3::AarfWifiManager”);
YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();
YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();
wifiPhy.SetChannel (wifiChannel.Create ());
WifiMacHelper wifiMac;
Ssid ssid = Ssid (“ns-3-ssid”);
wifiMac.SetType (“ns3::StaWifiMac”, “Ssid”, SsidValue (ssid), “ActiveProbing”, BooleanValue (false));
NetDeviceContainer staDevices = wifi.Install (wifiPhy, wifiMac, endDevices);
- Routing Protocols:
Implement different routing protocols such as OSPF, BGP, or custom routing.
Ipv4StaticRoutingHelper staticRouting;
Ptr<Ipv4StaticRouting> staticRouter1 = staticRouting.GetStaticRouting (routers.Get (0)->GetObject<Ipv4> ());
staticRouter1->AddNetworkRouteTo (Ipv4Address (“10.1.2.0”), Ipv4Mask (“255.255.255.0”), Ipv4Address (“10.1.3.2”), 1);
Ptr<Ipv4StaticRouting> staticRouter2 = staticRouting.GetStaticRouting (routers.Get (1)->GetObject<Ipv4> ());
staticRouter2->AddNetworkRouteTo (Ipv4Address (“10.1.1.0”), Ipv4Mask (“255.255.255.0”), Ipv4Address (“10.1.3.1”), 1);
- Network Mobility:
Use the mobility module to simulate moving nodes.
MobilityHelper mobility;
mobility.SetMobilityModel (“ns3::ConstantVelocityMobilityModel”);
mobility.Install (endDevices);
Ptr<ConstantVelocityMobilityModel>mob=endDevices.Get(0)->GetObject<ConstantVelocityMobilityModel>();
mob->SetVelocity(Vector(10.0, 0.0, 0.0));
Over all, we had learnt to implement network architecture in ns3 by setting up a simulation network with various network components and different types of nodes and connections. Also, we had briefly discussed about the advanced network design techniques.
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