To implement Internet Service Provider (ISP) protocols in ns-3, we need to follow several steps as it is complex. ISP protocols consists on handling various aspects of network management, routing, and service delivery, so it will be a complex process. Here the given below steps will guide to implement to create a basic example that typically used in ISP networks, such as BGP for inter-domain routing and OSPF for intra-domain routing.
Step-by-Step Guide to Implementing ISP Protocols in ns-3
- Set Up Your Environment
Ensure that ns3 is installed on the system.
- Create a New ns-3 Module (if necessary)
If we are creating a custom protocols or helper, we might need to create a new module. but, for BGP and OSPF we can use the existing modules that are available in the ns3 or can extend them.
- Set Up the Network Topology
Create a simulation script in the scratch directory to set up an ISP network using BGP and OSPF.
- Implementing the Topology with BGP and OSPF
Here’s an example script to set up a simple ISP network with BGP and OSPF.
#include “ns3/core-module.h”
#include “ns3/network-module.h”
#include “ns3/internet-module.h”
#include “ns3/point-to-point-module.h”
#include “ns3/applications-module.h”
#include “ns3/ipv4-global-routing-helper.h”
#include “ns3/ipv4-address-helper.h”
using namespace ns3;
int main (int argc, char *argv[])
{
CommandLine cmd;
cmd.Parse (argc, argv);
// Create nodes
NodeContainer routers;
routers.Create (4);
NodeContainer as1Nodes = NodeContainer (routers.Get (0), routers.Get (1));
NodeContainer as2Nodes = NodeContainer (routers.Get (2), routers.Get (3));
NodeContainer interAsNodes = NodeContainer (routers.Get (1), routers.Get (2));
// Set up point-to-point links
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute (“DataRate”, StringValue (“10Mbps”));
pointToPoint.SetChannelAttribute (“Delay”, StringValue (“2ms”));
NetDeviceContainer devices;
devices = pointToPoint.Install (as1Nodes);
devices = pointToPoint.Install (as2Nodes);
devices = pointToPoint.Install (interAsNodes);
// Install the internet stack on nodes
InternetStackHelper stack;
stack.Install (routers);
// Assign IP addresses to the devices
Ipv4AddressHelper address;
address.SetBase (“10.1.1.0”, “255.255.255.0”);
Ipv4InterfaceContainer if1 = address.Assign (devices.Get (0));
address.SetBase (“10.1.2.0”, “255.255.255.0”);
Ipv4InterfaceContainer if2 = address.Assign (devices.Get (1));
address.SetBase (“10.1.3.0”, “255.255.255.0”);
Ipv4InterfaceContainer if3 = address.Assign (devices.Get (2));
// Enable OSPF
Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
// Set up BGP between AS1 and AS2
// Note: This is a simplified example. BGP configuration in ns-3 would require implementing BGP sessions and updates.
Ptr<Ipv4> ipv4_1 = routers.Get (1)->GetObject<Ipv4> ();
Ptr<Ipv4> ipv4_2 = routers.Get (2)->GetObject<Ipv4> ();
Ipv4StaticRoutingHelper ipv4RoutingHelper;
Ptr<Ipv4StaticRouting> staticRouting1 = ipv4RoutingHelper.GetStaticRouting (ipv4_1);
staticRouting1->AddNetworkRouteTo (Ipv4Address (“10.1.2.0”), Ipv4Mask (“255.255.255.0”), Ipv4Address (“10.1.3.2”), 1);
Ptr<Ipv4StaticRouting> staticRouting2 = ipv4RoutingHelper.GetStaticRouting (ipv4_2);
staticRouting2->AddNetworkRouteTo (Ipv4Address (“10.1.1.0”), Ipv4Mask (“255.255.255.0”), Ipv4Address (“10.1.3.1”), 1);
// Set up applications (e.g., a UDP echo server and client)
UdpEchoServerHelper echoServer (9);
ApplicationContainer serverApps = echoServer.Install (routers.Get (3));
serverApps.Start (Seconds (1.0));
serverApps.Stop (Seconds (10.0));
UdpEchoClientHelper echoClient (if3.GetAddress (1), 9);
echoClient.SetAttribute (“MaxPackets”, UintegerValue (1));
echoClient.SetAttribute (“Interval”, TimeValue (Seconds (1.0)));
echoClient.SetAttribute (“PacketSize”, UintegerValue (1024));
ApplicationContainer clientApps = echoClient.Install (routers.Get (0));
clientApps.Start (Seconds (2.0));
clientApps.Stop (Seconds (10.0));
// Enable tracing
pointToPoint.EnablePcapAll (“isp-simulation”);
// Run the simulation
Simulator::Run ();
Simulator::Destroy ();
return 0;
}
5. Build and Run the Simulation
After writing the script, we need to build and run it.
./waf build
./waf –run scratch/isp-simulation
6. Analyze the Results
After running the simulation, we can analyze the results using the generated pcap files (isp-simulation-0-0.pcap, etc.).
Explanation
- Topology Setup: We had created a simple topology with four routers that represents two autonomous systems (AS1 and AS2) which are connected by a link.
- Point-to-Point Links: We set up point-to-point links between the routers.
- Internet Stack: We install the internet stack on all routers.
- IP Address Assignment: We assign IP addresses to each link.
- OSPF Configuration: We enable OSPF using the global routing helper.
- BGP Configuration: This is a simplified example. For actual BGP, we need to implement BGP sessions and update exchanges.
- Applications: We set up a UDP echo server and client to test connectivity.
- Tracing: We enable pcap tracing to capture packets for analysis.
Finally, we all get to know how to implement the two complex protocols BGP (inter-domain routing) and OSPF (intra-domain routing) which are typically found in ISP networks using the existing module in ns3 tool.
Approach us to get best results for BGP (inter-domain routing) and OSPF (intra-domain routing) implementation work.